STEAM
The STEAM Lab is a hands-on, project-based, self-directed learning environment.
Our STEAM lab fundamentals are: collaboration, communication, creativity, problem solving, self-direction, and self-reflection. These are twenty-first-century skills that students will use in all areas of their lives.
Curriculum Areas of Technology & Software/Hardware
Circuitry - Ardunio, Digital Sandbox, Snap Circuits, Makey Makey
Computer Graphics - Pixlr, Photoshop, Sketchup, Tinkercad
Digital Communications - Comic Life, Frames, Garage Band, Google Sites, Premiere Elements
Mechanics and Structures - Bridge Designer, Engino, Fishertechnik, IQ Key, K’Nex
Robotics and Control Technology - Ozobots, Lego Mindstorm EV3s
Scientific Data and Analysis - Google Earth, Stellarium, Vernier Sensors
Software Engineering - Stencyl, Scratch
Sustainability - Hydrogen Fuel Cells
Students work collaboratively with a partner, and after choosing a challenge, they spend about seven days completing their challenge. Each day they will record in their journal problems, resolutions & snapshots/ pictures of their daily activities. At the conclusion of the project, they will complete a self assessment of their project.
Day 1 - Exploration of the technology
Day 2 - Create a S.M.A.R.T. goal
Day 3-5 Work and complete the challenge.
Day 6- Create a presentation that they will share with the class on Day 7.
For more information, please visit Mrs. Runge's page.
For information about raising children in the digital age, please visit Common Sense Media.
3rd Grade Catapults
4th Grade Comic Life
5th and 6th Grade Bridge Design
Hour of Code