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STEAM

The STEAM Lab is a hands-on, project-based, self-directed learning environment. 

Our STEAM lab fundamentals are: collaboration, communication, creativity, problem solving, self-direction, and self-reflection. These are twenty-first-century skills that students will use in all areas of their lives. 

Curriculum Areas of Technology & Software/Hardware 


Circuitry -  Ardunio, Digital Sandbox,  Snap Circuits, Makey Makey 

Computer Graphics - Pixlr, Photoshop, Sketchup, Tinkercad                                                                                      

Digital Communications - Comic Life, Frames, Garage Band, Google Sites,  Premiere Elements               

Mechanics and Structures - Bridge Designer, Engino, Fishertechnik, IQ  Key, K’Nex                                     

Robotics and Control Technology - Ozobots, Lego Mindstorm EV3s                                 

Scientific Data and Analysis - Google Earth, Stellarium, Vernier Sensors                                

Software Engineering - Stencyl, Scratch                                                                                

Sustainability - Hydrogen Fuel Cells   

Students work collaboratively with a partner, and after choosing a challenge, they spend about seven days completing their challenge. Each day they will record in their journal problems, resolutions & snapshots/ pictures of their daily activities. At the conclusion of the project, they will complete a self assessment of their project.

Day 1 - Exploration of the technology

Day 2 - Create a S.M.A.R.T. goal

Day 3-5  Work and complete the challenge.     

Day 6- Create a presentation that they will share with the class on Day 7.                       

For more information, please visit Mrs. Runge's page.     

For information about raising children in the digital age, please visit Common Sense Media.                       

              

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